Package Gui

Provides classes for the Graphical User Interface (GUI).

See:
          Description

Class Summary
AllocationPanel A panel, where the settings for the memory allocation can be done.
DisplayTextField DisplayTextField is a textfield that isn't editable and only to display values.
EditIntegerTextField EditIntegerTextField is an editable textfield, that only allows to insert numeric characters (0,1,...9).
GUI GUI creates a frame and places all GUI-component in this frame.
GUIColors This class only contains the color definitions for the GUI-components
InputAutoPanel Provides buttons to auto process a requestString and shows the next request.
Keyboard A keyboard is a panel that contains some buttons with text and actionListeners.
KeyboardButton In this class is the Graphical User Interface created.
MemoryDrawPanel The MemoryDrawPanel is a panel without any components and used to visualise the memory allocation by drawing into the graphics context with the default method 'paintComponent'.
MemoryTable MemoryTable is another view to the memory.
MessagePanel The MessagePanel shows messages to the user.
PressButton This is a normal button with a special initialization to make the normal code shorter.
RequestPanel This class is a panel, where the settings for the memory request can be done.
RequestTable RequestTable is another view to a RequestSequence.
RowHeaderRenderer This class is used for rendering table cells.
StatusPanel This panel displays the status fields, the buttons for language-switching and the input field for drawing delay.
 

Package Gui Description

Provides classes for the Graphical User Interface (GUI).